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DrDave's Progress

Dave,

Sorry didn't include the benchmark link.

https://www.cpubenchmark.net/

Mark S.

Thanks Mark,

Really appreciate your input. Are you using any addon scenery like ORBX. As an Aussie,  I thought you would. Any luck with your add ons in P3DV4 or V5. I still have both.

Is the P3D.cfg file in the root? I guess I could look in the am. It's Monday 11:30 PM now. Must be tomorrow there.

G'day mate.

Dave, I have had ORBX and it's predecessor OZx for many years. It is the premiere scenery for FSX and P3D and now MSFS. The difference ORBX in P3D is striking compared to Vanilla P3D so it is almost compulsory.

I have an online flying group where every fortnight I pick out a Flight plan and off we go. We have all varying degrees of ORBX installed down to none. When we compare our post flight pictures, some of mine are almost MSFS quality and the non ORBX is almost an embarrassment.

Some of the ORBX scenery has been very frame rate intensive so a beefy cpu ( and preferably overclocked to at least a recommended 4.5 ghz) and gpu are required. Some of the cities were almost not flyable. I will say that P3D v5.2 HF1 has been a good performer for me, but everyone will get different mileage.

I have 2 different server computers. The Lear has a server and three clients. An AMD 5950X cpu and Nvidia 3080  GPU.

Inside I have an AMD ryzen 9 3900X and a 2080 Super GPU. This is for my online flying and I mainly use it for my VR ( Rift S ). I flew VR tonight and was getting frame rates between 100 and 200.

My point is you can fly with older hardware but you can't expect to turn up the eye candy without consquences.

The P3D.cfg is in the user/appdata/Roaming/ Lockheed Martin/P3Dv5 directory.

Yep time wise we are way ahead. It is now Wednesday 12:01 am and as of one minute ago Victoria has come out of it's 5th Covid lockdown. I am hanging out for my second Astra Zeneca jab in 3 weeks time so we can get over all this lockdown crap and I can get on with enjoying my Learjet simulator with my mates.

Rant over and good night.

Mark S

My wife is Canadian and they just opened up for outsiders on Aug 9th. They didn't care previously if one was vaccinated or not. No one in. Many lock downs. Politicians are crazy no matter where one is located.

My wife and I both had COVID at New Years. Had infusion therapy and both Moderna vaccinations. No real issues.

I reinstalled V5.2 today after an uninstall as per Prepar3D.  Did a repair and started it. Left it running in the basement. Went down a little while ago and it asked to erase a segment of scenery. I said yes, haven't returned yet.

Why would it take so long in the background. Does it take so long normally.

I am running an AMD quad at 4.2 Hz. A GEForce 710 with 1 Gig and an ASUS with 2 Gigs and 4 HDMI ports. All I'll drive with it are 3 32" flat screens (720p). The MIP and FMS are in the clients. I have a spare for add-ons if needed - ATC, Flight Plan, Charts, etc.

We'll see what happens. ORBX seems to have a Beta controller for their V5.2 install. I cleaned ORBX off the PC before I reinstalled V5.2. We'll see what happens and let you know.

I tracked down an Italian fellow on Facebook that redid the Lear 45, including performance and flight, for P3D. He stopped the downloads because he became overloaded. He sent me a copy. Once I get P3D up, I'll let you all know how it does. I will fly it with the P3D cockpit and a Joy Stick.

Hi,

An update and 4 questions.

Could not get P3DV5.2 to work. Installed 3 times. Uninstalled V5.2 and installed V4.5. Used FSUIPC6 and Linda 3.2. All work fine. Added the Lear 45XR I mentioned. Haven't flown it yet but it loaded at my local airport, KTYS, and looks good.

1. Would you all let me know how you are handling sound technically? PC source, connections, speakers, splitters to both speakers and seat shaker. How are headsets handled.

2. Can I assume the AP panel is interfaced thru FSUIPC to the P3D Autopilot variables.

3. How does Jet45 AAS interface to P3D? Is it thru FSUIPC? Are panel USBs attached to client PCs?

4. What are the outside dimensions of the circuit breaker panels?

Thanks

Dave,

Well you don't have the magic touch for P3D v5.2 unfortunately. Your problems seem pretty unique to you or your setup so we'll need to chip away to get it going.

Firstly just to remind you, you can have V4 AND V5 installed at the same time. That is good that v4.5 started for you.  I am a little surprised though when you reloaded v5.2 that the vanilla install asked you to delete some scenery. I think that is a hint that something is not right. I assume when you downloaded it and installed, that in your haste you didn't install anything non P3d as well ? Anyway lets stick with V4.5 for the mo.

I have a soundblaster external card attached to an amplifier that attaches to two 50w Dayton transducers.

 

They are screwed into the firewall and are fantastic. I have also 6 Dayton Audio Bass Shaker Transducers.

https://www.elite-electronics.com.au/Home_Entertainment/Accessories/Dayton_Audio_BST-1_Pro_Tactile_Bass_Shaker_50W_For_Games_Movies?gclid=CjwKCAjwr56IBhAvEiwA1fuqGu0zLRWDsAAlD5l8eR6dRibgvBkgWKzPsvcQ6tcnq-6RbSXmVMsuZxoCyvcQAvD_BwE

1x each seat, 1x sub floor each side and 2 under pedestal. I have three amplifiers for the 6 shakers and 2 Bass freq limiters to prefer sound under 20hz.

https://www.avforums.com/threads/bass-shaker-sub-frequency-controller.2187340/

I have played around with headphones and I have the intercom units from Ruscool but that was a lesson in turning your hair greyer, so we have left that for another pandemic. It should've been easy but it wasn't.

https://www.ruscool.co.nz/Intercom-Units/

As for the rest of your questions the options are expanding and the future is in beta as we write so I'll leave that to Jason or Ron, if they can,  to answer them.

I don't have any circuit breakers, as yet, but I can assure you that you should have much more pressing projects to complete before that eye candy. Probably the only reason you should be doing this project is to fly the Lear in P3D. You should be doing the projects that get you flying fastest and then start adding projects along the way to enhance your flying. Do not waste time building things that are down the queue. Nobody knows how long we are on this planet so don't waste your time on the unimportant stuff.

Just my 20c but, hey, I've been flying using my simulator now for maybe 7-8 years, so I suppose I have a badge that allows me to have my opinion. Keep at it but only pick a few things to do and get them right not ten different things at once and only partially done. I can almost say that the hardware is the easy stuff, it is the software that takes 90% of my time. If you do not get that under control and humming then you will have ongoing hardware problems.

I'll repeat again, get your priorities on what you need to get flying and keep flying. Otherwise, what is the point ?

Cheers

Mark

 

 

Hey Dave,

Mark touched on most of your questions.

I can answer for you the basic shape of the CB panels.  That is 10" X 16.125"  I have been working on this drawing for what seems like tens years now but as Mark pointed out, there is always something more important to be working on.  Before the end of the year I would like to at least get the drawing complete so that others can us the drawing to make their own CB panels to whatever lever of detail you or others desire.

As for the audio system, we are still working on a suitable solution for that.  Currently, there is a huge gap between what actually happens in the real Lear45 when it comes to audio control, radios and what is currently possible in our sims, (for most of us).  A lot of it is possible but there is no easy way to explain it and I am unfortunately not the right person to try to explain it.

But then there is DonnyRay.  DonnyRay sent the following to me in an email back in Sept 2013.  This is his wheel house and as you can see from his writings, almost everything is possible when it comes to the audio panels.  At least more than the average builder could hope for.  And again, this was written eight years ago!

Audio panels.  A subject near to my heart.....because I have real working ones in my rig.....and because I think building a non-functional model is wasting your time since you could make it functional without too much extra effort.  A real working audio panel adds a great deal of realism to your sim.  Much more than you would think, particularly when you're flying with a non-pilot or a non-Lear pilot in the right seat.  Because with those kinds of visitors in the cockpit, the FO's audio panel is pretty much the ONE THING that you can allow them to operate "on their own".  When that's a real working panel it affords that visitor a better quality of experience because he actually gets to DO something vs. just sit there and watch you fly.  And if you're using headsets, as you should be, that visitor will be conversing with you via the interphone system that's part of the audio panel.  That's the experience I can report from having working ones in my cockpit.  I'll get off my soap box now and try to answer the rest of the question.
As I mentioned my rig had two fully functional Baker 1035 panels installed and wired to the various other systems just like the real aircraft.  These Bakers were used in earlier model Lears and some Gulfstreams.  They don't look like the Primus AUD but they function like it.  As would nearly any modern aircraft audio panel......they're all designed to work more or less alike with the differences being "extras" such as more radio inputs, inputs for a CD player, etc.  But the base design is pretty much the same in all audio panels, whether they're analog or digital.  The Primus panel provides the following functions:
  • Mic selection for each transmitter, including a button position for the radio designated as the "Emergency" transmitter.  There's also mic options for cabin P.A. and a ramp hailer (speaker in the gear well).
  • Receiver selection and volume control for each receiver, including the nav boxes.  Generally this will be two of each COM, NAV, ADF, DME, and HF radios.  Options include MLS and cabin interphone.
  • ID/Voice filter.  This button turns on a narrow band audio filter to screen out everything but the Morse code identifier transmitted by VORs, ADF, and other NAVaids.  It makes it MUCH easier to hear the Morse identifier.
  • Independent volume controls for a cockpit speaker and headphones.  (There's a speaker on each side, and of course headphones for the Capt and FO.)
  • Volume control, HI/LO sense, and Mute functions for the Marker Beacon receiver.
  • Interphone volume control.
  • Sidetone volume control.  (Sidetone sends a low amplitude sample of your MIC signal back to your headphones so that you can monitor the quality of your transmitted audio signal.  Useful for detecting "bad mics".)
So that's what the real box does.  It doesn't make sense to implement a lot of that because we are inherently limited by the audio provided to us from MS FS.  (More on those limitations later.)  But certainly you want the interphone, mic, speakers, headphones, and receivers to work, and you might want the cabin P.A. to work.  (Eric, for his big fuselage model certainly wants this, but I don't know if he's realized it yet.)
I sat down a while back and tossed together a block diagram for a replicated functional panel in about ten minutes.  I may have sent a copy of that to Eric - don't remember.  Point is.....the electronics innards are easy.  For any model, even a non-functional one, you're gonna need the switches and knobs ANYWAY and that's the long pole in the tent.  Once you decide to use real switches and pots adding the innards on a suitable *etched* PCB is easy.  ("Etched" because it will be too complex to CNC.)
I'd suggest we break up the audio panel into major areas and cost them out and see what that tells us.
  • Lightplate
  • Functional pots and switches, with knobs and switchcaps
  • Electronic innards to make it functional
  • Case / housing, with connectors to allow for easy hook-ups.  (Discussion on those connectors required.)
As you might know I have a real Primus AUD.  (Why is he using "AUD" for that abbreviation vs. "AP"?  Because "AP" is the abbreviation for "autopilot".)  The avionics audio buss in the Primus system is a digital data buss.  ALL of the audio from ALL of the radios go to the AUD panel over two wires.  (It's multiplexed digital.)  INTERNALLY in the audio panel, those individual signals are broken out and handed off to the knobs and pots and such IN ANALOG FORM.  So basically, the Primus audio panel is nothing more than an ordinary analog audio panel with a digital buss interface stuck on the incoming side.  It's possible - and not too difficult - to open up the box and access the ANALOG input points for connection directly to analog radios.  I've tried it on this one and it works well.  So I was thinking....."Now I only need one more Primus panel".  But then I remembered that's not a good idea.  Because even if builders could FIND and buy real audio panels, and modify them successfully, even if you did all that.....NOW you're in the unenviable position of having to maintain real Lear avionics.  I used to manage a large avionics operation and I can tell you that's not what we want to do.  So to get to my point here......even though I have a real panel and I know how to make it work in my cockpit......I'd RATHER have two functional REPLICA audio panels!  And I intend to build at least two for my cockpit.  So if I'm gonna build at least two for myself I might as well design them in a way that we can make more.  After all.....every builder needs TWO of these.
That's my ten cents on the subject. 
DonnyRay

 

As you can see, it is almost all possible.  My plan is to try to implement the most important things first then add to it if possible.  The problem with a plan like this is you will only be able to go so far before you realize that the only way to get further is to start from scratch.  But that is all part of the learning process.


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